![]() Likewise, the sound seems rather tinny and full of echoes unless you're using good quality headphones. The Vita's screen does allow the game to shine and sparkle in all it's dazzling glory, though the frame-rate really suffers when the action gets fast and furious. But while it is wonderful to relive Bastion on Playstation 4 with sharper visuals and crisper sound, the experience is a poor accompaniment on handheld. It also means one purchase nets you the game on both formats. The Vita version also benefits from both Cross Buy and Cross Save functionality with the Playstation 4, so any progress you make on your daily commute or on the commode can be enjoyed on a bigger screen at a later date. ![]() You're still fighting Windbags, Gasfellas and Scumbags, listening to the deliciously dulcet tones of Logan Cunningham and getting all the additional extras that have been developed for the game, like No Sweat Mode and Leaderboard support. Where they said you’d beĭespite all that, it remains an excellent game. Unfortunately, this Vita version feels a little slapped together. Touch reinvigorated the aging indie, breathing new life into it and encouraging another playthrough. The mobile versions require you to tap your screen to move, and are completely reliant on auto-aimīased on that style of play, Bastion felt fresh. The flow and tempo of the game is also very different. The crossbow here feels solid, whereas on touch it lacked impact. Not that there's anything wrong with controlling Bastion with buttons. There’s no way to change that in the settings either.Ĭonsidering the success of the tablet and mobile versions of Bastion, this omission is completely perplexing.īastion clearly works well this way, but apparently the Vita - with its front-facing and rear-touch-pad - doesn’t need to entertain the idea because it has buttons. The biggest surprise is that Bastion on Vita doesn’t make use of touch. Instead though, the experience has been nothing short of a tremendous let-down. So you can imagine why we felt the potential for a Vita port was huge, that this could be the definitive edition of a classic game. We reviewed the iOS version back in 2012 and gave it a deserved Gold Award, for the high quality content on offer and the intuitive way it made use of touch-screen controls. The game is actually older than Sony's handheld. The fact that Bastion is only coming out on Vita now is a brutal indication of how far the mighty handheld has fallen over the last few years.
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